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Devlog #17: Accepting failure (in a good way).
January 19, 2024
by
IrønBrandon
1
Hi, it's me, IRØN , and it's finally my first devlog of 2024! Yippee! And I'm feeling good about this year. Pitch Black has fallen low on my priority list, and although that may sound like a bad thin...
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Devlog #16: I'm finally having fun with it!
September 22, 2023
by
IronProject
1
#devlog
Yes, I know it's been a long time since the last Devlog , but I've been feeling down for a while and also didn't have much to discuss ( until now ). And also, yes, I'm finally having fun working on my...
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New Teaser on the Gamepage!
July 13, 2023
by
IronProject
#gameplay, #teaser
First 45 seconds of Pitch Black – I know, very exciting. I will release a real trailer soon; I've just had a lot on my hands. I realized I hadn't shown any gameplay for months, though. So I quickly...
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Devlog #15: The New Plan
July 10, 2023
by
IronProject
2
Hello again, everyone! Although it has been several months since the last devlog, there's not much to update you on. Most work recently has just been to do with the story. The first thing I want to me...
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Devlog #14: It's been a while, huh?
April 09, 2023
by
IronProject
Previous Devlogs : https://ironproject.itch.io/pitchblack/devlog It's been well over a month since the last devlog and I haven't done much with the game. I have done a lot of planning and story writin...
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Devlog #13: Starting on the Second Area!
March 04, 2023
by
IronProject
Previous Devlogs : https://ironproject.itch.io/pitchblack/devlog Welcome to the 13th devlog! It's been over a week since the last devlog, so here's all the new stuff ( that I can reveal )! Wait! Befor...
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Devlog #12: I've got a lot to do, but I'm blastin' through!
February 22, 2023
by
IronProject
Previous Devlogs : https://ironproject.itch.io/pitchblack/devlog Yes, although it was quite a struggle to set up the game's page for Steam with it's such high standards, I was still able to make a lot...
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Steam Page + All Act Titles!
February 19, 2023
by
IronProject
The titles for Acts 2 and 3 are "Water Palace" and "Plastic Lands," respectively. And I've already announced Act 1 will be "Molded Caves." These titles probably don't make much sense, but that's the p...
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Devlog #11: I'm still doing stuff!
February 13, 2023
by
IronProject
Previous Devlogs : https://ironproject.itch.io/pitchblack/devlog ... I believe that I quite possibly need therapy. Anyway, I've been doing quite a lot! I've been improving a lot of the gameplay and ha...
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Devlog #10: Making great progress + A problem with Stripe
January 25, 2023
by
IronProject
Previous Devlogs : https://ironproject.itch.io/pitchblack/devlog Happy double digits! I've been making so much progress since I started back on these devlogs, and this week will be a busy one! I'm fin...
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Devlog #9: Mushrooms? More like "funshrooms"!
January 18, 2023
by
IronProject
I'm having lots of fun adding these different mushrooms. Red ones are the default mushrooms. They don't do much other than be fun to walk through due to their swaying back and forth and the sounds the...
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Devlog #8: More gore and death :D
January 17, 2023
by
IronProject
I am now making far better death animations where each enemy will kill you differently. For example: When the eye gets you, it'll crush you under it, flat on the ground. I'm not sure what the face wil...
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Devlog #7: I'm almost finished with the first area!
January 11, 2023
by
IronProject
Now that I have the new features implemented ( some of which I'm not quite ready to announce ), I will start working on the rest of Act 1! The first area also looks fantastic, and I can't wait to rele...
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Devlog #6: Back to work, once again!
January 09, 2023
by
IronProject
First off: I'm gonna put a lot more time into Act 1, at least I’m gonna try adding a lot more detail to areas as I’m working on it because finished areas are currently pretty empty and boring. God...
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Devlog #4: LOTS
June 17, 2022
by
IronProject
HOLY SHITE have I done a lot. First of all, I've redesigned pretty much everything to a 16x16 pixel art style, and my favorite ( and most recent ) is the new door design. Take a look at any of the ima...
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Devlog #5: I have a new struggle... + Quick discussion on the 'Acts'.
June 06, 2022
by
IronProject
The last two days have mostly been updating the graphics even further, but I'm now continuing to work on the game itself and I've run into a huge problem... i need to show you this I'm so proud of my...
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Devlog #3: I'm literally holding myself back from showing off these redesigns
June 06, 2022
by
IronProject
I recently finished some redesigns for the tilemap to move from 8x8 to 16x16, still need to redesign the player ( which was already 16x16, but I want a better design ) and a few other objects so all t...
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Devlog #2: Back to making progress on this game!
June 06, 2022
by
IronProject
1
Yes, this is not a dead game, I am still working on it. I've just been taking a long break from my bigger projects, I realized that I've been undergoing a lot of stress with many ambitious projects. S...
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