Devlog #11: I'm still doing stuff!
Previous Devlogs: https://ironproject.itch.io/pitchblack/devlog
... I believe that I quite possibly need therapy.
Anyway, I've been doing quite a lot! I've been improving a lot of the gameplay and have added the first set of dialog for an actual character who will be very helpful throughout the game. I've also redone two of the game's tracks and have added two new tracks (all of which I'm quite happy with!). The game's development is going increasingly smoothly, and I have a lot that I want to get done this week.
Oh, and that guy with the tentacles coming out of his headless neck? That's concept art for the next enemy, so let me know if he's scary enough!
I'll also be quiet for a lot longer to focus less on the devlogs and more on the actual game. So know that—although I'll be completely silent—I will still be working hard, and that all of you will be in the pitch black soon!
Pitch Black
Wake up in a dungeon of puzzles and monsters, then find an escape from this dark reality
Status | In development |
Authors | IronProject, IrønBrandon |
Genre | Puzzle |
Tags | 2D, Godot, Horror, Pixel Art, Singleplayer |
Languages | English, Spanish; Castilian, Spanish; Latin America |
More posts
- Devlog #17: Accepting failure (in a good way).Jan 19, 2024
- Devlog #16: I'm finally having fun with it!Sep 22, 2023
- New Teaser on the Gamepage!Jul 13, 2023
- Devlog #15: The New PlanJul 10, 2023
- Devlog #14: It's been a while, huh?Apr 09, 2023
- Devlog #13: Starting on the Second Area!Mar 04, 2023
- Devlog #12: I've got a lot to do, but I'm blastin' through!Feb 22, 2023
- Steam Page + All Act Titles!Feb 19, 2023
- Devlog #10: Making great progress + A problem with StripeJan 25, 2023
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