Devlog #6: Back to work, once again!
First off: I'm gonna put a lot more time into Act 1, at least I’m gonna try adding a lot more detail to areas as I’m working on it because finished areas are currently pretty empty and boring. Godot 4’s release is also likely coming out soon, however, I think I’m going to stay on Godot 3.x since I’ve already gotten the game into such a solid place, I might try it if it’s not as tricky with something like Home Grown (which I’m definitely upgrading to Godot 4.x because of certain features), but Godot 3.x is fine for PB.
Also, while I’m gonna start being more open about Pitch Black and Home Grown’s development by showing off more gameplay and art as I develop them, I want SHaD: R to be a complete surprise, so it'll mostly have teaser images.
Pitch Black
Wake up in a dungeon of puzzles and monsters, then find an escape from this dark reality
Status | In development |
Authors | IronProject, IrønBrandon |
Genre | Puzzle |
Tags | 2D, Godot, Horror, Pixel Art, Singleplayer |
Languages | English, Spanish; Castilian, Spanish; Latin America |
More posts
- Devlog #17: Accepting failure (in a good way).Jan 19, 2024
- Devlog #16: I'm finally having fun with it!Sep 22, 2023
- New Teaser on the Gamepage!Jul 13, 2023
- Devlog #15: The New PlanJul 10, 2023
- Devlog #14: It's been a while, huh?Apr 09, 2023
- Devlog #13: Starting on the Second Area!Mar 04, 2023
- Devlog #12: I've got a lot to do, but I'm blastin' through!Feb 22, 2023
- Steam Page + All Act Titles!Feb 19, 2023
- Devlog #11: I'm still doing stuff!Feb 13, 2023
- Devlog #10: Making great progress + A problem with StripeJan 25, 2023
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