Devlog #8: More gore and death :D


I am now making far better death animations where each enemy will kill you differently. For example: When the eye gets you, it'll crush you under it, flat on the ground. I'm not sure what the face will do, but I think something along the lines of biting parts of you off, piece by piece. I've not only improved death animations; I've also been adding more death! In the first act, you will now find all kinds of fungi, some are entirely safe and can even be fun to play around with, but some can also be quite dangerous, sometimes lethal.

Next up on my list is adding the final enemy of the first area (not the last one of the entire act, though!), which I'll be keeping a secret until the demo is released, but it'll be a brutal one!

Also, the game is getting a lot more difficult, so I might add some small friends; who may help you with big tasks.

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