Devlog #4: LOTS


HOLY SHITE have I done a lot.

First of all, I've redesigned pretty much everything to a 16x16 pixel art style, and my favorite (and most recent) is the new door design. Take a look at any of the images with the door in it and you'll see it's just two colors with the door being a flat piece of wood, but now it has a pseudo-3D pixel design.

I can't wait to finish the demo of Act 1 so you all can see the redesigns. And I also wanted to mention that I will be keeping from showing anymore of the game until I have enough content for a full trailer of the first act (and likely when I eventually release the demo), what's one of the biggest human fears? THE UNKNOWN

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