Devlog #4: LOTS
HOLY SHITE have I done a lot.
First of all, I've redesigned pretty much everything to a 16x16 pixel art style, and my favorite (and most recent) is the new door design. Take a look at any of the images with the door in it and you'll see it's just two colors with the door being a flat piece of wood, but now it has a pseudo-3D pixel design.
I can't wait to finish the demo of Act 1 so you all can see the redesigns. And I also wanted to mention that I will be keeping from showing anymore of the game until I have enough content for a full trailer of the first act (and likely when I eventually release the demo), what's one of the biggest human fears? THE UNKNOWN
Pitch Black
Wake up in a dungeon of puzzles and monsters, then find an escape from this dark reality
Status | In development |
Authors | IronProject, IrønBrandon |
Genre | Puzzle |
Tags | 2D, Godot, Horror, Pixel Art, Singleplayer |
Languages | English, Spanish; Castilian, Spanish; Latin America |
More posts
- Devlog #17: Accepting failure (in a good way).Jan 19, 2024
- Devlog #16: I'm finally having fun with it!Sep 22, 2023
- New Teaser on the Gamepage!Jul 13, 2023
- Devlog #15: The New PlanJul 10, 2023
- Devlog #14: It's been a while, huh?Apr 09, 2023
- Devlog #13: Starting on the Second Area!Mar 04, 2023
- Devlog #12: I've got a lot to do, but I'm blastin' through!Feb 22, 2023
- Steam Page + All Act Titles!Feb 19, 2023
- Devlog #11: I'm still doing stuff!Feb 13, 2023
- Devlog #10: Making great progress + A problem with StripeJan 25, 2023
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